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Gotchgut v2

Factions : Commonwealth, Dominion

Keywords : Giant, Mercenary

Melee State: 3 Melee Range : 2”

Arcane Stat : 0 Evade Stat : +2

Signature Move on a Rising Attack.

Base : 40mm

Passive Abilities:

Ramshackle Armour

Reduce all non-Magical Dmg suffered by -1.

Brute Strength

Increase all Melee Dmg dealt by +2.

Bodyguard

If a friendly Noble within 4” and LoS suffers Dmg, you may have this character suffer all that Dmg instead. Once per turn.

Active Abilities:

Ooga-booga! (1) 4”

Move target enemy Goblin 2” directly away.

Signature Move:

Kick to the Guts
Upgrade for Rising Attack

Damage Type : Impact

Opponent Plays:
Deal
High Guard
0
Falling Swing
1
Thrust
Sweeping Cut
1
Rising Attack
1
Low Guard

End Step Effect : If the enemy model suffered 1 or more Wds, then it loses 1 energy and is moved 1” directly away from this model.

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