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Greymair

Factions : Shades

Keywords : Risen, Cleric, Soldier

Melee State: 3 Melee Range : 2”

Arcane Stat : 3 Evade Stat : 0

Signature Move on a High Guard.

Base : 30mm

Active Abilities:

Drain Life [Drain Life] (2) 4” - Once per turn.

Target other friendly character is slain. If the target wasn't a Psychopomp then the next time this character uses Reanimate this turn, reduce its energy cost to (0) and gain +2 Arcane Stat for the duration of the action.

Necrotic Salve [Necrotic Salve] (1) 4” - Once per turn.

Target friendly character restores 1 Wd. If at least one friendly model was slain this turn, the target also gains +1 energy.

Arcane Abilities:

Reanimate (3)

2 , 2 , 2 : Place a friendly slain model in base contact with this model. Restore half its health rounding up. It has no energy but may activate this turn.

Catastrophe : This model suffers 4 Wds.

Summon a Helping Hand (2)

1 , 1 , 1 : Place a new Familiar Psychopomp in base contact with this character

Catastrophe : This model suffers 3 Wds.

Signature Move:

Raise the Banner!
Upgrade for High Guard
Opponent Plays:
Deal
High Guard
Falling Swing
Thrust
Sweeping Cut
Rising Attack
Low Guard

Reduce Dmg suffered by -1.

End Step Effect : Choose another friendly Soldier within 4" and move it 2".

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