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Knoll

Factions : Dominion, Leshavult

Keywords : Troll, Wizard

Melee State: 2 Melee Range : 3”

Arcane Stat : 4 Evade Stat : +2

Signature Move on a Thrust.

Base : 40mm

Passive Abilities:

Tough as Old Boots

At the start of the Replenish Step this model recovers 2 Wds.

Recluse

At the start of the Replenish Step this model gains +1 energy if there are no other models within 3".

Old Staff

If this character deals Piercing or Impact Melee Dmg, increase the Dmg dealt by +1.

Arcane Abilities:

Healing (2) 8”

: Target restores X+1 Wds.

Catastrophe : This model suffers 2 Wds.

Trollish Remedies (3) 8” - Once Per Turn.

: Target restores 3X-1 Wds.

: Target Troll gains [Tough as Old Boots: At the start of the Replenish Step this model recovers 2 Wds.], until end of game.

: Target suffers X Wds, then gains +1 energy.

Catastrophe : The target suffers 2 Wds and loses 1 energy.

Signature Move:

Bog Off!
Upgrade for Thrust
Opponent Plays:
Deal
High Guard
Falling Swing
Thrust
Sweeping Cut
Rising Attack
Low Guard

End Step Effect : Move the enemy model 1" directly away from this model.

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