Factions :
Keywords : Animal
Melee State: 2 Melee Range : 1”
Arcane Stat : 0 Evade Stat : -1
Base : 30mm
This character can only enter play when summoned by the named friendly character. It does not activate and can never gain energy. Instead, while the named friendly character is active, this character can take actions, including Jog, by discarding the required energy on the named friendly character. Reaction Steps and Go For It's can be taken in the same way.
You can have up to 3 friendly Murder Bunny's in play at a time, if a fourth is summoned you must choose one friendly Murder Bunny to be Removed from Play. If Boris the Bunny Summoner is Slain or Removed from Play then this character is immediately considered to be Slain.
Reduce all Melee Dmg this character deals by -1. Harvest actions cost this model +1 energy.
If this character plays a Rising Attack, increase the Dmg dealt by +2.
You may move freely over intervening obstacles and models during a Jog action provided bases do not overlap at the end of the move.