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Ruwt

Factions : Leshavult

Keywords : Treefolk, Spirit

Melee State: 2 Melee Range : 1”

Arcane Stat : 4 Evade Stat : 0

Signature Move on a Rising Attack.

Base : 30mm

Passive Abilities:

Woodspirit

This character may jog over Wooded Patches. Friendly Treefolk within 12" ignore Wooded Patches and other friendly Treefolk for determining cover when using Arcane Abilities.

We are Ruwt

Each time this character would be slain, it may instead drop any Moonstones as if it were slain and restore half it's health rounding up if it can be placed within a Wooded Patch created earlier this game within 12". Then remove the Wooded Patch.

New Growth

When this character uses an Arcane Ability it may suffer 3 Wds instead of paying the energy cost. If this reduces it to O Wds the Arcane Ability is cancelled Once per turn.

Arcane Abilities:

Verdant Growth (2)

: Place a 50mm Diameter Wooded Patch within 3X" and Los on open ground. This remains in place until end of game. A maximum of 3 Wooded Patches may be placed by this troupe, if a fourth is placed you must choose and remove a Wooded Patch you created earlier this game.

Catastrophe : This character suffers 2 Wds.

Signature Move:

Encroaching Roots
Upgrade for Rising Attack

Damage Type : Impact or Slicing

Opponent Plays:
Deal
High Guard
2
Falling Swing
1
Thrust
1
Sweeping Cut
2
Rising Attack
1
Low Guard

End Step Effect : If the enemy suffered 1 or more Wds during this round of Melee then it cannot take a jog action until end of turn.

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