Factions : Shades
Keywords : Spirit, Merfolk
Melee State: 3 Melee Range : 1”
Arcane Stat : 4 Evade Stat : -1
Signature Move on a Sweeping Cut.
Base : 40mm
This model's Jog actions are limited to 2" but may be made freely over Water Features.
When this model is deployed or enters play, you may place a new friendly Aquatic Psychopomp in base contact. If deployed, this must be in the deployment zone as normal. This cannot bring a character into play if it is already in play
Place this model within target Water Feature. This ability may only be used if this model is within a Water Feature.
: Place a 50mm Diameter Water Feature within 3X" and LoS on open ground. This remains in place until end of game. A maximum of 3 Water Features may be placed by this troupe, if a fourth is placed you must choose and remove a Water Feature you created earlier this game.
Catastrophe : This model suffers 2 Wds.
: Move target X+2" directly towards this model. Then, if the target is within 4" of a Water Feature it suffers 4 Magical Dmg.
Catastrophe : The resisting player may move this model 2".
Damage Type : Slicing