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Shabbaroon v3

Factions : Dominion

Keywords : Goblin, Wizard

Melee State: 1 Melee Range : 1”

Arcane Stat : 7 Evade Stat : -1

Signature Move on a High Guard.

Base : 30mm

Passive Abilities:

Weakling

Reduce all Melee Dmg this character deals by -1. Harvest actions cost this model +1 energy.

Active Abilities:

Goblin Mischief (2) 6” Pulse - Once per turn.

Deal an Arcane Card to each Goblin within the Pulse. They receive the following effects [ X : Gain +X energy. X : Gain +1 energy. Catastrophe : Suffer 2 Wds], then shuffle the cards back into the Arcane Deck.

Arcane Abilities:

Goblin Luck (2) 8”

3 , 3 , 3 : Target enemy or Goblin immediately suffers one Catastrophe printed on their card. If it requires a target, you may choose any target that meets the ability’s requirements. Catastrophe : This character suffers 3 Wds.

Catastrophe : This character suffers 3 Wds.

Transconbobulate (3) 8”

3 , 3 : Restore all wounds and energy of target Goblin, then place it within 8” of this model.

Catastrophe : This character suffers 4 Wds.

Signature Move:

Fuddlemuddle
Upgrade for High Guard
Opponent Plays:
Deal
High Guard
Falling Swing
Thrust
Sweeping Cut
Rising Attack
Low Guard

End Step Effect : If this model was the defender and was not slain, restore all wounds and energy and place it within 8” of its current location.

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