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Zorya, Dawn Witch v2

Factions : Leshavult

Keywords : Spirit

Melee State: 4 Melee Range : 1”

Arcane Stat : 2 Evade Stat : -1

Signature Move on a High Guard.

Base : 30mm

Passive Abilities:

Link to the Present

If a friendly Antonia, Noonday Witch is in play then this character gains +1 energy during the Replenish Step.

Mesmerising

Enemy models engaged by this character must discard 1 energy before they can declare a Jog, Step or Reaction Step.

Swift

When making a Reaction Step while engaged by an enemy, this model may move 2” instead of the usual 1”. Once per turn.

Active Abilities:

Visions of the Future (2) 8” - Once per turn.

Target other friendly character immediately suffers one Catastrophe printed on their card. If it requires a target, you may choose any target that meets the ability’s requirements.

Arcane Abilities:

Violent Impulse (1)

: This character's Melee Attacks deal +X Dmg until end of turn.

Catastrophe : All characters within 4" deal +1 Melee Dmg until end of turn.

Signature Move:

Betrayal
Upgrade for High Guard

Damage Type : Impact, Slicing or Piercing

Opponent Plays:
Deal
High Guard
2
Falling Swing
1
Thrust
1
Sweeping Cut
2
Rising Attack
1
Low Guard

End Step Effect : Move this model 1" directly towards the enemy.

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